= Programming Process =
This page outlines the process, best practices, and resources for programming your FTC robot.
1. Code Architecture Overview
* Main Structure
Use of `OpMode` classes for Autonomous and Teleoperated modes.
Separation of initialization, main loop, and cleanup logic.
Modularization: Organize code by subsystem (drivebase, intake, arm, etc.) for clarity and maintainability.
* Team Standards
Naming conventions for variables, methods, and classes.
Use of constants for motor/servo names and configuration values[3].
2. Getting Started
* Setting Up the Development Environment
* Basic Workflow
* Official Resources
* Javadoc Style
Use ?? comments for classes, methods, and fields.
Document parameters, return values, and usage examples[3].
* Inline Comments
* Generated Documentation
Use Android Studio to generate Javadoc
HTML for team reference.
4. Autonomous and TeleOp Strategies
* Autonomous Mode
Write code to perform pre-planned tasks at the start of the match.
Use encoders, timers, or sensors for precise control[4][8].
* Teleoperated Mode
Map gamepad inputs to robot actions.
Implement advanced controls (e.g., arm positions, intake triggers)[4][8].
* Vision and Sensors
5. Testing and Debugging
* On-Robot Testing
* Iterative Development
6. Version Control
* Git/GitHub
* Branching Strategy
7. Resources and References